Physical Computing


Compose:Me by Student
October 17, 2009, 12:40 pm
Filed under: Labs, Projects, Tech | Tags: , , , , , , , , , , , , , , , , , , ,

Compose:Me is designed as a toy to help kids learn music, recognize notes and compose some simple music.

Compose:Me

The device was designed to look like a piece of sheet music (although we did not end up drawing the lines of the staff in our prototype) where you can place magnets that function as notes.  The notes are then automatically played in a loop and can be changed in realtime.

There are eight different columns where you can place notes (magnets) and you can place either one or two notes per column.  We are working on increasing this number so that chords can be played. Currently the odd rows correspond to the notes EGBDF and the even rows correspond to FACE.  The LEDs at the top of the columns indicate which column of notes are being played. At the bottom of each column is a switch that can change the length of the note between short or long.  The overall tempo can be changed with the rightmost slider and the cycle speed of the LEDs changes to match the tempo. The device has internal speakers but can also play the music on earphones or external speakers. The volume is controlled by the leftmost slider.

After presenting this project in our Physical computing course we went to the Valand School of Fine Arts to present it at an experimental music exhibition on October 16, 2009.

We received some very positive feedback and it has encouraged us to keep on working on the device.
Our first goal in improving Compose:Me is to upgrade it so it can handle more than two tones at a time.  Other ideas we have are to create similar devices that can interact with each other and make Compose:Me communicate with a computer to be able to play more complex sound with it.

Compose:Me at Valand

David and Eric presenting Compose:Me at the Valand School of Fine Arts with our biggest fan Alex.

Eric Hauchecorne and David Marshall for group 13



The Power Sleeve for Tetris by Student

This project of wearable technology is a sleeve able to control the game Tetris. By moving your wrist left and right you can move the pieces, by closing the fist you make it rotate and by opening your arm you make it fall.

The sleeve is connected to an Arduino which interprets the signals and controls a USB gamepad to finaly control a Super NESS emulator installed on the computer.

The power sleeve is made only with conducting textiles and conducting threads.

The part that was the most difficult to master was the streaching sensor on the wrist because we had to recalibrate them quite often.

Video of the Power Sleeve working :

Picture of the Power Sleeve with team 13 :
Power Sleeve for Tetris

Eric Hauchecorne for the group 13